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To: lightwave-l@netcom.com
Subject: Re: Enveloping everything
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Date: Mon, 29 Aug 94 23:47:05 PDT
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Allen H. replies to somebody
>> Please let everything be animatible (with envelopes).
>> ...
>> Could you give us an idea when (if ever) you have LW planned
>> to be fully animatible?
>
>That has always been my goal, and we should be a lot closer to it
>in 4.0. One obstacle has been that so far there is only a text
>format for storing envelopes, and objects are stored in an IFF
>(binary) format, so surface parameters haven't yet been envelopable.
>But I'm planning to add a binary envelope encoding that can go into
>the surface parameter mini-chunks within the SURF chunks of an
>object file, which will solve that problem, although it may break
>some third-party LightWave object reading programs if they ignore
>mini-chunk size values.
No doubt-- such changes always seem to do so. (See "ProControl")
Although an ASCII scene file may be bulky, to help with such
backwards compatibility issues, Allen, if you could give the
user a choice as to whether s/he saves a binary or an ASCII file
.....(oops, typed myself into a corner).....anyway, such an
option might help with compatibility issues.
Also, ASCII files are a HECK of a lot easier to write AREEX
massager programs. (At least for code.twerps like me.)
Binary files place a (fairly high, IMHO) threshold of effort
for those who would attack some problems via AREXX or other